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SuperFX cartridges in the SF7's slot?

 
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Vlcice



Joined: 01 Jan 2008
Posts: 35

PostPosted: Tue Jan 29, 2008 11:37 pm    Post subject: SuperFX cartridges in the SF7's slot? Reply with quote

I picked up a copy of Stunt Race FX recently. I know the SF7 can't play SuperFX ROMs even if there's a cartridge in its slot, but can it play original games from their cartridges? I don't want to risk damaging it, so I thought it might be worth asking before I try.
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madman



Joined: 07 Jul 2006
Posts: 598

PostPosted: Tue Jan 29, 2008 11:43 pm    Post subject: Reply with quote

I don't think the SF7, or any copier, has the pins used for SFX games connected through to the console.
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Vlcice



Joined: 01 Jan 2008
Posts: 35

PostPosted: Wed Jan 30, 2008 2:54 am    Post subject: Reply with quote

I ended up testing it anyway - it actually does run fine, I just can't dump it.
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Kirurishii



Joined: 05 Jan 2008
Posts: 15
Location: Beverwijk, The Netherlands

PostPosted: Mon Feb 18, 2008 8:55 pm    Post subject: Reply with quote

I own the European cart of StarWing, also a Super FX game. I can play the cart on PAL settings only, I also managed to get a dump from the game as well. It doesn't play my dump though. The game boots, but then blacks out, sometimes flashes a bit. I am able to play my dump with ZSnes. I tried on a SF7.
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Vlcice



Joined: 01 Jan 2008
Posts: 35

PostPosted: Tue Feb 19, 2008 5:15 am    Post subject: Reply with quote

Not being able to use the dump makes sense, since the SF7 can't use the SFX in a cart to run ROMs. I'm surprised you got it to dump, though; maybe it does some games and not others? (Or some SFX revisions and not others - Starwing's a MARIO chip game, Stunt Race is a GSU-1.)
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