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SF6 - Need some help getting started
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TCJJ



Joined: 15 Apr 2012
Posts: 11
Location: New Zealand

PostPosted: Fri Apr 20, 2012 10:47 pm    Post subject: Reply with quote

Oh, that's great then. For now, I guess, unless I want to play it without my Game Doctor. The only tracks that are broken are those leading to the lockout chip (and then, only a few). So not to worry for now, I guess.
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MottZilla



Joined: 08 Sep 2004
Posts: 765

PostPosted: Sat Apr 21, 2012 3:55 am    Post subject: Reply with quote

I doubt you'd want to play it in Japanese anyway.
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TCJJ



Joined: 15 Apr 2012
Posts: 11
Location: New Zealand

PostPosted: Sat Apr 21, 2012 5:49 am    Post subject: Reply with quote

Well, I don't know about that. I know some Japanese and I'm currently studying it, so it'd help, at least. Although I would rather play it in English, but I always like the option.
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TCJJ



Joined: 15 Apr 2012
Posts: 11
Location: New Zealand

PostPosted: Fri Jul 13, 2012 4:36 am    Post subject: Reply with quote

Okay, so I disabled the lockout chip in my SNES. DQV works fine now, so it seems only the lockout CIC tracks were damaged. Anyway, I ordered the DSP adapter from ToToTEK, but my SF6 still won't work. That is, it turns on, but I get an error message: SRAM Error !

I've read that this could be due to not having a power supply connected, but it will say this either way. The power supply I'm using is a Mega Drive model 1 power supply, which is exactly right for the SF6, as far as I can tell. Like I previously said, you can hear the FDD make a click when the power supply is plugged in, so it seems to be working with the power supply - the device just won't start and keeps giving me that error. The only RAM installed is the stock chip (and yes, it's in the correct place), although I can't see any markings on the RAM chip to indicate how much RAM is actually installed.

If anyone can provide me with some help, I'd really appreciate it. Perhaps there's another power adapter from another console that would work with it? I haven't checked the info of the other ones I have, but I have NES, SNES (both of which I doubt are correct, and both of which are the same, anyway), Mega Drive model 1 and 2, and some other random ones from old hardware such as external modems.
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MottZilla



Joined: 08 Sep 2004
Posts: 765

PostPosted: Fri Jul 13, 2012 7:28 pm    Post subject: Reply with quote

MegaDrive model 1 is the correct power supply. Should be 9 Volts, DC, Center negative, providing 1.2 amps though the GDSF I think only needs around 850ma.

SRAM error is not related to the ram board you have in the copier. The board contains DRAM. SRAM is built into the copier and used for things like Game Save Memory for games that need it.

I really don't know what could be causing your error though, sorry.
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TCJJ



Joined: 15 Apr 2012
Posts: 11
Location: New Zealand

PostPosted: Sat Jul 14, 2012 2:45 am    Post subject: Reply with quote

Right, of course. Silly me. But yeah, I don't know what the problem is. As I said, I've read that it has to do with the power supply, but I'm using the Mega Drive model 1 power supply which works fine for my Mega CD, so I know it works. I managed to get the SF6 to boot without a power supply though, but it still gave me the same error.

On a slightly unrelated note, the DSP adapter is REALLY tight when plugged into my SNES and the only way to remove it that I've found is to unscrew the gamebit screws and pull the top off the console, thereby pulling the inserted cartridge (the DSP adapter, in this case) out with it. Is there something I can do to make it less tight? It's hard to tell if it's the actual board or the casing of the DSP adapter that makes it so tight. I'm sure I could sand/file a bit of the board down, but I don't want to destroy the contacts (and I know they can withstand it a bit, but I'm not sure how much).
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