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Videogamer555
Joined: 01 May 2009 Posts: 102
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Posted: Sat Feb 13, 2010 11:38 pm Post subject: What file format(s) does Doctor SF7 support? |
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The most commonly available ROM format for download has SMC file extention, but that is the Super MagiCom format. Other formats I've heard of are FIG (pro-FIGhter) and SWC (Super WildCard). But which of these formats is output by the Doctor SF7? And which formats can it load and play?
It would be a shame if the Doctor SF7 (the by most commonly available SNES copier unit I've seen to still be available online for sale) turned out to not be compatible with *.smc file format (the most commonly available ROM file format which is 99% of the SNES games found on ROM download websites).
So I must know 4 things:
1) What ROM file formats can be output from the Doctor SF7?
2) What ROM file formats can be loaded and played from the Doctor SF7?
3) What copier units other than the Super Magicom can output *.smc files?
3) What copier units other than the Super Magicom can load and play *.smc files? |
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MottZilla
Joined: 08 Sep 2004 Posts: 765
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Posted: Mon Feb 15, 2010 5:25 am Post subject: |
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You only need one answer. UCON64 is a utility that can convert SNES roms from one format to another format. You need to convert all SNES roms to "GD3" format that the GDSF2, GDSF3, GDSF6, and GDSF7 all use. This is simple and easy to do. Do not try to play games without converting them first. While sometimes the game will load, problems are likely.
http://ucon64.sourceforge.net/ |
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Videogamer555
Joined: 01 May 2009 Posts: 102
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Posted: Mon Mar 22, 2010 10:22 am Post subject: |
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| MottZilla wrote: | You only need one answer. UCON64 is a utility that can convert SNES roms from one format to another format. You need to convert all SNES roms to "GD3" format that the GDSF2, GDSF3, GDSF6, and GDSF7 all use. This is simple and easy to do. Do not try to play games without converting them first. While sometimes the game will load, problems are likely.
http://ucon64.sourceforge.net/ |
I see irony here. The 3 most common formats for roms I can download are
SMC (Super Magicom) most common
FIG (Pro Fighter) less common
SWC (Super Wildcard) least common
but have never seen any GD3 files for download anywhere. On the other hand, the most common SNES copiers are the Game Doctors. I've seen some Pro Fighters, but absolutely no Super Magicoms or Super Wildcards. What is going on here? Why is the rarest rom format the one that's used on the most common ripper, yet the most common rom format the one used on the impossible to find ripper?
But back to the Game Doctor, is there any way in the options menu to set it to read and write the SMC format?
Problem with UCON64 is it doesn't have a GUI. Do you know where I can either download a frontend for it, or else a replacement (with same exceptionally awesome features as UCON64) that would have a GUI as its main operating mode? |
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xiaNaix

Joined: 10 Apr 2009 Posts: 67
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Posted: Mon Mar 22, 2010 8:10 pm Post subject: |
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Most of the roms you're seeing on the net are from the Good sets and most will require some sort of header patching or conversion to work on just about any copier.
There are CD-ROM sets of Game Doctor format roms available too if you can find them.  |
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amptor
Joined: 14 Nov 2003 Posts: 207
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Posted: Mon Mar 22, 2010 8:12 pm Post subject: |
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Do yourself a favor and get a wildcard instead
My friend has cds with all the roms in gdsf7.. it is my least favorite format especially since all the rom names appear as arbitrary letters and numbers (yes I know they are not absolutely arbitrary but still..)
I've owned a couple gdsf7 and the keeping game in memory feature, whatever they call it, is flakey. And the menu system is primitive looking. I had to let go of those units, couldn't really stand owning them. Kept the swc dx though
as far as I recall, the game doctor format was mearely the same rom with the first 512 bytes (header) removed. and each rom in a series has a 512 byte header..I think the last one doesn't though I forgot. it's been a while since I messed with it. _________________ -amptor |
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Videogamer555
Joined: 01 May 2009 Posts: 102
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Posted: Mon Mar 22, 2010 10:21 pm Post subject: |
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| amptor wrote: | Do yourself a favor and get a wildcard instead
My friend has cds with all the roms in gdsf7.. it is my least favorite format especially since all the rom names appear as arbitrary letters and numbers (yes I know they are not absolutely arbitrary but still..)
I've owned a couple gdsf7 and the keeping game in memory feature, whatever they call it, is flakey. And the menu system is primitive looking. I had to let go of those units, couldn't really stand owning them. Kept the swc dx though
as far as I recall, the game doctor format was mearely the same rom with the first 512 bytes (header) removed. and each rom in a series has a 512 byte header..I think the last one doesn't though I forgot. it's been a while since I messed with it. |
Don't know where to get a SWC though. I can't find them here or at gamedoctorhk.com
If there are any, they are sold out. And if they were in stock, because of their rarity, their price would break a bank. I'm not going to get one, I'm sorry. |
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xiaNaix

Joined: 10 Apr 2009 Posts: 67
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Posted: Tue Mar 23, 2010 1:56 am Post subject: |
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Several have popped up here for sale since you first started posting about this in June of last year. If you're waiting around for some sort of super cheap one, you will be waiting a lifetime.
You should check the Buy/Sell forum more often. You might also want to email Mr. Liu at FFE. They may still have stock left.
If you're that desperate to play roms as is just get one of these...
http://www.retrousb.com/product_info.php?cPath=24&products_id=84 |
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amptor
Joined: 14 Nov 2003 Posts: 207
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Posted: Tue Mar 23, 2010 2:05 am Post subject: |
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| Videogamer555 wrote: | | amptor wrote: | Do yourself a favor and get a wildcard instead
My friend has cds with all the roms in gdsf7.. it is my least favorite format especially since all the rom names appear as arbitrary letters and numbers (yes I know they are not absolutely arbitrary but still..)
I've owned a couple gdsf7 and the keeping game in memory feature, whatever they call it, is flakey. And the menu system is primitive looking. I had to let go of those units, couldn't really stand owning them. Kept the swc dx though
as far as I recall, the game doctor format was mearely the same rom with the first 512 bytes (header) removed. and each rom in a series has a 512 byte header..I think the last one doesn't though I forgot. it's been a while since I messed with it. |
Don't know where to get a SWC though. I can't find them here or at gamedoctorhk.com
If there are any, they are sold out. And if they were in stock, because of their rarity, their price would break a bank. I'm not going to get one, I'm sorry. |
Front should still sell them, just hit up their web site and send em an email _________________ -amptor |
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Videogamer555
Joined: 01 May 2009 Posts: 102
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Posted: Tue Mar 23, 2010 2:27 am Post subject: |
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| xiaNaix wrote: | Several have popped up here for sale since you first started posting about this in June of last year. If you're waiting around for some sort of super cheap one, you will be waiting a lifetime.
You should check the Buy/Sell forum more often. You might also want to email Mr. Liu at FFE. They may still have stock left.
If you're that desperate to play roms as is just get one of these...
http://www.retrousb.com/product_info.php?cPath=24&products_id=84 |
NICE!
But is there any similar product that have a built in flash memory chip (unlike this which is basically a CFcard to SNES adapter)? I'm more interested in what amounts to a programmable/reprogrammable SNES cartridge. The flash memory chip should simply replace the ROM chip in a regular cartridge (and a couple more chips to make it all work). and then programing it (copying games to it) would be done over USB with a USB-B port in the back of the cartridge. If only one game was loaded onto it, it should behave like a regular cartridge. If 2 or more games are loaded, then it should display a menu and let you pick the one you want. It should also replace the battery-save with a second flash memory chip to save games INDEFINITELY, or until deleted via an in-game command or a command over USB cable from the computer. It Should also have a micro controler to replace the CIC chip. This chip should be programmable being set to NTSC or PAL from a command over the USB cable. Also its case should be made to fit into the slot in either an SFC or SNES.
Optionally it should have the ability to be a modern copier. In that case the top should have a SNES cartridge slot (I mean a REAL SNES cartridge slot removed from a non-working SNES or manufactured in the same factory facility that made this flash-cart, NOT a modified Sega slot). If a SNES or SFC cartridge is plugged into the slot at SNES boot it should display a menu offering: Play Normal, Add Game Genie Cheats And Play, Add Pro Action Replay Cheats And Play, Rip Game To Empty Flash Memory Slot, and Rip Battery Save To Empty Slot On Flash Game Save Chip.
That would be the ideal SNES/SFC accessory. |
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xiaNaix

Joined: 10 Apr 2009 Posts: 67
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Videogamer555
Joined: 01 May 2009 Posts: 102
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Posted: Tue Mar 23, 2010 5:16 am Post subject: |
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LOOKS AWESOME!
But what's with the cartridge slot on the back if you can't even copy the games?
All they need is game copying ability, and reading and writing game roms in all known formats (SMC, SWC, FIG, etc), and give it the ability to rip and play back the SuperFX and DSP1 chip based games (by actually ripping the data of these chips and saving it into a *.dat file in the same directory as the game rom) and you'd have the single best SNES backup device EVER invented in current times or "retro" times, and it would be worth every single dollar of the $169 that it costs. |
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madman
Joined: 07 Jul 2006 Posts: 598
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Posted: Tue Mar 23, 2010 5:43 am Post subject: |
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| Videogamer555 wrote: | But what's with the cartridge slot on the back if you can't even copy the games?
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Did you even the read website?
*Multi-CIC support, can use any SNES/SFC cart to boot Neo Myth on you SNES/SFC console
| Videogamer555 wrote: | | All they need is game copying ability, and reading and writing game roms in all known formats (SMC, SWC, FIG, etc), and give it the ability to rip and play back the SuperFX and DSP1 chip based games (by actually ripping the data of these chips and saving it into a *.dat file in the same directory as the game rom) and you'd have the single best SNES backup device EVER invented in current times or "retro" times, and it would be worth every single dollar of the $169 that it costs. |
The SFX and DSP chips aren't just ROM chips with data. They're processors. What you're suggesing is like saying you're going to upgrade your PC by dumping the CPU of a faster processor and loading the .dat file on your PC. |
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Videogamer555
Joined: 01 May 2009 Posts: 102
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Posted: Tue Mar 23, 2010 5:55 am Post subject: |
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| madman wrote: | | Videogamer555 wrote: | But what's with the cartridge slot on the back if you can't even copy the games?
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Did you even the read website?
*Multi-CIC support, can use any SNES/SFC cart to boot Neo Myth on you SNES/SFC console |
I thought the the cic support meant each cartridge had it's own 2 cic chip sockets (one for the NTSC cic and one for the PAL cic). And I thought that they got these chips by manufacturing them themselves (because Nintendo isn't about to sell them these chips). And I thought that a processor on board could auto-detect settings and could determine the needed cic chip (based on the console being used) and switched it into the circuit while switching the other one out of the circuit.
| madman wrote: |
| Videogamer555 wrote: | | All they need is game copying ability, and reading and writing game roms in all known formats (SMC, SWC, FIG, etc), and give it the ability to rip and play back the SuperFX and DSP1 chip based games (by actually ripping the data of these chips and saving it into a *.dat file in the same directory as the game rom) and you'd have the single best SNES backup device EVER invented in current times or "retro" times, and it would be worth every single dollar of the $169 that it costs. |
The SFX and DSP chips aren't just ROM chips with data. They're processors. What you're suggesing is like saying you're going to upgrade your PC by dumping the CPU of a faster processing and loading the .dat file on your PC. |
I thought it was possible to have a universal programmable chip, in the sense that the data of the physical construction (layers and connections of silicon) of the chip could be detected and the resulting data saved. Burning it onto such a universal-chip would mean sending the data to a burner which would send electrical signals to the pins and it would rearange the silicon atoms into the the needed structure for the desired chip type. So that any chip could be burned into a univeral-chip, whether the desired chip is a Pentium CPU or a Super FX chip. |
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amptor
Joined: 14 Nov 2003 Posts: 207
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Posted: Tue Mar 23, 2010 7:50 pm Post subject: |
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| Videogamer555 wrote: |
LOOKS AWESOME!
But what's with the cartridge slot on the back if you can't even copy the games?
All they need is game copying ability, and reading and writing game roms in all known formats (SMC, SWC, FIG, etc), and give it the ability to rip and play back the SuperFX and DSP1 chip based games (by actually ripping the data of these chips and saving it into a *.dat file in the same directory as the game rom) and you'd have the single best SNES backup device EVER invented in current times or "retro" times, and it would be worth every single dollar of the $169 that it costs. |
It looks awesome because it is awesome.
The Neo SNES Myth works with every ROM, excluding special chip games aside from DSP-1 without much configuration needed.
The RetroUSB device I read on a dev forum that it can possibly have issues finding the right CF card compatible with it as well as hardware revisions of the RetroUSB refusing to work at all.
Tototek has sold a flashable cart for at least a few years now but the flashram chip is soldered onto the board and can't easily be replaced.
Neo SNES Myth uses a proprietary replacable Neo2 Myth Cart to store the roms and is planned to one day support the Neo2 SD Cart for SD support, I think it is SDHC..
I'd recommend Neo SNES Myth overall. The only other backup unit I like right now besides that one that is still being sold is the SWC DX2. _________________ -amptor |
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Videogamer555
Joined: 01 May 2009 Posts: 102
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Posted: Thu Mar 25, 2010 1:16 am Post subject: |
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| amptor wrote: | | Videogamer555 wrote: |
LOOKS AWESOME!
But what's with the cartridge slot on the back if you can't even copy the games?
All they need is game copying ability, and reading and writing game roms in all known formats (SMC, SWC, FIG, etc), and give it the ability to rip and play back the SuperFX and DSP1 chip based games (by actually ripping the data of these chips and saving it into a *.dat file in the same directory as the game rom) and you'd have the single best SNES backup device EVER invented in current times or "retro" times, and it would be worth every single dollar of the $169 that it costs. |
It looks awesome because it is awesome.
The Neo SNES Myth works with every ROM, excluding special chip games aside from DSP-1 without much configuration needed.
The RetroUSB device I read on a dev forum that it can possibly have issues finding the right CF card compatible with it as well as hardware revisions of the RetroUSB refusing to work at all.
Tototek has sold a flashable cart for at least a few years now but the flashram chip is soldered onto the board and can't easily be replaced.
Neo SNES Myth uses a proprietary replacable Neo2 Myth Cart to store the roms and is planned to one day support the Neo2 SD Cart for SD support, I think it is SDHC..
I'd recommend Neo SNES Myth overall. The only other backup unit I like right now besides that one that is still being sold is the SWC DX2. |
Do you know of any system like Neo SNES Myth that handles playback in such an awesome way but like the DocSF, SMC, SWC, etc is also capable of handling ripping, but instead of floppy disk transfer or parallel port transfer, will copy ripped games to the computer via either USB cable or SD Card of CF Card, or even USB thumbdrive. |
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